My passion is for next-generation storytelling and emergent technologies. I work closely with creative teams to ideate, develop, and execute on projects that push the boundaries of story and interaction. Through my work, I explore our rapidly evolving media landscape, engaging audiences with immersive, dynamic experiences.

HIGHLIGHTS

20+ years of professional experience

Futurist focused on immersive content

Collaborative leadership style

Able to work in groups or individually

Emmy® Award winning creative for VR

Multiple CSA, FWA, and FITC awards

Experienced in many forms of media

Avid lecturer, presenter, and academic

Multilingual: English, Deutsch, Français

Able to work in Canada and the EU

Tabletop gaming is my jam

Generally a positive and likeable person

 

SKILLSET

CREATIVE Story Development, World-Building, Scriptwriting, Narrative Design, Art Direction, UI/UX Design, Digital Marketing, Directing & Cinematography, Editing, Audio Editing, Video Editing, Game Development, Branding, Typography, Layout, Print Design, Illustration, Animation, FX Design, 3D Modeling, Digital Streaming

INNOVATION Emerging Technology, Physical and Digital Prototyping, Design Thinking, Agile Process, Research & Analysis, Brainstorming, Concept Development, Immersive Media, VR/AR, Metaverse Development, Prompt Engineering, AI Generative Art, Virtual Production, Integrative Content Creation, Technical Studio Design

MANAGEMENT Design Strategy, Business Development, Strategic Planning, Partnerships, Project Management, Digital Marketing, Experiential Content, Market Research, Resource Management, Team Mentorship, Asset Management

SOFTWARE Adobe Creative Suite, Photoshop, Illustrator, InDesign, After Effects, Audition, XD, Premiere, Microsoft Office, Keynote, Figma, Jira, ClickUp, Notion

 

EXPERIENCE

Manager, Museum Technology - Ingenium, 2022 - Present

Co-Founder & Studio Creative Director - Winter Projects, 2018 - Present

Speaker & Presenter - various organizations and events, 2014 - Present

Program Director & Assistant Professor - Toronto Metropolitan University, 2021 - 2022

Media Lecturer - Toronto Metropolitan University, 2018 - 2021

Writer, Director, and Game Designer - freelance, 2017 - 2022

Creative Director - Secret Location, 2014 - 2017

Senior Art Director - Secret Location, 2011 - 2014

Senior Art Director - Real Interactive / 6 Degrees, 2009 - 2011

Interaction Designer - various studios & agencies, 2001 - 2009

Course Instructor - Algonquin College, Animation & Graphic Design, 2002 - 2005

Animator, Effects/Prop Designer, and Layout Artist - freelance, 1996 - 2001

Game Designer & Animator - various indie game studios, 1998 - 2000

CLIENTS

TV/FILM & DIGITAL Warner Brothers, PBS, Syfy International, FOX TV, Nickelodeon, Disney XD, Paramount Television, NBC/Universal, CBS, National Film Board of Canada, MTV, TVOntario, CBC, Nelvana, YTV, eOne, Corus, CTV, Shaw, Canal+, Teletoon, Cinar, Digital Howard, Insight Productions, Ellipse Animation, Cactus Animation, Paragon Entertainment, Funbag Animation, Amberwood Entertainment, Fathom Film Group, Dynomite Animation, Taza Media, Decode Entertainment, Helix Animation, Lacewood Animation, Borealis FX

GAMES Sony Computer Entertainment, Hasbro Interactive, WorldGaming, Dark Slope Studios, Artech Studios, Buzzcut Entertainment, NMERSO, Relish Interactive, Yellow Bear Studios

EXPERIENTIAL Canadian War Museum, National Gallery of Canada, Ivanhoe-Cambridge, Cineplex

PRODUCT PepsiCo, Unilever, Nestlé, Fisher-Price, Becel, Knorr, Kinder Chocolate, Orville Redenbacher, Irish Spring, Schick, Clorox, Hidden Valley Ranch, Brita

SERVICE National Research Council, IDEO, World Wildlife Fund, NAVCANADA, Global Affairs Canada, Health Canada, BMO, Canadian Improv Games, Canadian Automobile Association, Integrated Bureau for Engineering & Consultations, Raising The Village, Citibank, Critical Mass, Canadian Tire, Tourism Ottawa, ​​Pearson Education, Algonquin College

 

EDUCATION

MA in Digital Media - Toronto Metropolitan University, 2020 (4.190 GPA)

Interactive Media Design - Algonquin College, 2003 (Diploma w/ Honours)

Classical Animation - Algonquin College, 1996 (Diploma w/ Honours)

BFA in Fine Arts - Ottawa University, 1994 (inc)

 

RESEARCH INTERESTS

DYNAMIC NARRATIVE I am interested in the future of storytelling, and how audiences will interact with engaging AI-driven narratives in VR/AR. Pulling from my lifelong experiences with tabletop role-playing games and improvisational theatre, my research covers immersive experiences—both digital and in-person. This led to the presentation of a paper at the 16th annual conference dedicated to presenting the latest results in tangible, embedded, and embodied interaction in Daejeon, Republic of Korea.

AI GENERATED ART I am currently researching the impact that generative art tools and algorithms can have on the creative industries—from concept design to production.

ESPORTS Through my research, I helped to develop the esports hub at Toronto Metropolitan University, and have explored how integrative content creation on Twitch and YouTube have led to the dominance of Gaming Video Content (GVC) as a driving force in marketing for the industry.

 

LANGUAGES

English (native), German (native), French (intermediate), Arabic (beginner)